Future Bloom


Caption
Yun Hohyeon, <Future Bloom>, Single-channel Video, Color, 10sec, 2026
I explored the movement of a robotic hand, with an immaterial sphere of light blooming above it. The piece plays with how light can feel almost physical in a virtual space, creating a futuristic and surreal atmosphere.

For this piece, instead of building a 3D model, I created the robotic hand by connecting multiple 2D layers and moving each joint separately. Rather than focusing on detailed modeling, the idea was to see how flat graphics could create a sense of depth and structure through movement.

There were, of course, clear limits to creating complex forms and natural movement using only 2D layers. I would have liked to push the details of the joints and structure further, but the process made one thing pretty clear — 3D tools would make this kind of detailed work much easier.

Still, a clean and realistic 3D render wasn’t really what I was after. I was more drawn to the look of a scene from a sci-fi graphic novel — flat, slightly rough, and unreal. So I kept the whole process in 2D, using layered graphics, movement, light, and color to build a sense of space and depth.